Game Industry Project History
Game Industry Project History
Nerd Kingdom was my first experience in the indie design space. I served as Lead Designer for this project which included working directly with the CEO and managing a team of 10 other designers and gameplay engineers.
Throughout this project I served as game designer for documentation, technical designer in creating the farming, hunting, breeding, and creature AI systems for the game.
As Lead Designer I was also a part of the executive team that brought game presentations to investors and public demos of the game to the community.